Wednesday, March 28, 2007
Role Playing in the City
Wednesday, March 21, 2007
Under Parrot Island
They then managed to get out when the rogue swam through the tunnel and managed to swim around to the beach and climbed back up to open the trapdoor and let his companions climb out. Now I have the next part of the adventure to come and when they finish part five they will have finished off the first issue of the mega-adventure.
Tuesday, March 13, 2007
Trapped Underground
When they were all down there, their guide was killed and tossed down at their feet. Then the guy they had been looking for started taunting them before he slammed the door and then rolled some rocks on top of it just to be nasty. Now the group was forced to explore the ruins and quickly encountered some zombies that they had to deal with. Then another group of zombies appeared behind them and the fight was definitely on. We will see what the next session brings.
Monday, March 05, 2007
An Interesting Session
Their patron was very happy to get her fathers ring back and asked the group if they wished to be employed by her for the next little while. The group agreed and accompanied her to the family vault where she used the ring to enter the vault. The group then had to do some serious puzzle solving in order to get past the lock that was hiding the family treasure.
It took the group almost an hour to figure it out and when they had, I awarded them enough experience points to get them all up a level other than Humphrey the half-Ogre. This ended the session and now their patron has hinted at other jobs to come.
Wednesday, February 28, 2007
First Sessions of the Savage Tide
Next they met a local noble who hired the group to investigate a problem she had in dealing with the port authority. They had seized her ship for non payment of docking fees and she had paid someone to release the ship and he was refusing. The group managed to get on board the vessel and were attacked. They managed to kill the people on board and were now snooping through the ship.
We then have taken a break for our annual game convention Dak-kon 12, Badlands. The turnout for this con was slightly lower than last year but everyone had fun playing lots of different games. Now I can get back to running the Savage Tide for the next eight weeks or so before I lose half my players for the summer and we get back into playing Birthright again.
Monday, January 29, 2007
End of the Temple of Elemental Evil
Mari and Galius were escorted to the outside doors by they rogue cleric but they watched him get incinerated by flames as they fled. Thus the end of the Temple has come.
Next is the Savage Tide Adventure Path from Paizo Publishing, web, www.paizo.com The group is now deciding what characters they are going to create for the next adventure. I am allowing them to create just about any thing to start with. Now that we are switching to the newest version of 3.5. One of the players would like to play a half-ogre Monk. So it sounds intriguing. The new group will be posted on my web site as the game develops.
Wednesday, January 24, 2007
Dealing with the Outer Fane
Well it has been a while since I added anything. Mainly because we took a six week break over the holidays and played Republic of Rome once. The game has changed considerably since my last post as Tov Gruulander broke a game and house record by being killed and revived twice before his final death at the hands of the annis hag. She literally tore him apart with her claws. Boy do I like using creatures that can rend. This was the last straw for the player and he declared that Tov was gone for good. Luckily they rescued an NPC elven paladin and he has agreed to play her for a while.
The next encounter took out the newest edition to the group, Keb the gnome monk lasher. They encountered a vampire in his lair and he decimated the group before they finally killed him.Keb was drained of life while Galius and Justin were drained two levels each. I am sure that they will get the levels back but they have to wait a day. The group is now down to four players and an NPC. But on the good side they have removed about two thirds of the encounters here. The nice thing is the group is now looking favorably on the next game to start up as we will be switching to 3.5 and I want to run the latest Dungeon magazine Adventure Path from Paizo Publishing called the Savage Tide.I am happy to see the return of the Isle of Dread after all this time.